All blog posts in category:
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I’ve never regretted doing user research
Johan’s new year’s resolution for 2021: do the right amount of user research.
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Five UI design tips for enterprise software
We have been designing a lot of enterprise software, which comes with its own set of challenges. In this blog post, we give five UI design tips.
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My first experience with a remote teaching workshop
Johan reports about giving a first remote Figma workshop.
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4 cruciale lessen om succesvol te digitaliseren
De redenen om te digitaliseren zijn soms duidelijk en legitiem. En toch lijkt het vaak mis te lopen bij de uitvoering. Hoe kan je dat vermijden? En hoe pak je dat praktisch aan?
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On the dismissal of design tools
Some designers claim wireframes are not a useful tool anymore. We argue that it’s a tool in your tool belt that you should use when appropriate.
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UX design has never been just for designers
Design has been happening forever, by everyone who ever makes a product decision.
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How We Use Bedrock to Build Interface Prototypes at Scale
Johan explains how we use Bedrock, a tool to create HTML prototypes.
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Animation in UI design
We look at some recent animations that we made to make our user interfaces more delightful.
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Mapping the User Experience
In order to understand the problem at hand, we have to map the user experience.