We're a small digital design studio from Belgium. Our team is passionate about crafting digital products and services that help people in their daily lives.


Your design partners

Annelies Guisset

Annelies Guisset has a background in writing, audiovisuals and design. She’s passionate about storytelling and creating beautiful, meaningful user experiences. She’s also an avid reader who loves devouring movies, series and yummy desserts, and going on long trips to faraway cities and places.

Emily Van De Walle

Emily Van De Walle studied Digital Business and has a huge interest in everything digital. She has a focus on design and front-end technologies and is always eager to learn new things. She was born and raised in Ghent, but is forever in love with Barcelona. In her free time she enjoys doing yoga and loves cats.


Marina Rizo

Marina Rizo is originally from Barcelona. She left her sunny city behind to look for some rainy adventures in Belgium. Her skills combine ​design and audiovisual, all mixed up with a deep passion for ​interactivity and user experience. When not ​reading comic books or thinking about dogs, you can find her watching (too many) TV series.

Johan Ronsse

Johan Ronsse is a self-taught user interface designer with over ten years of design experience. He is obsessed with finding the balance between aesthetics and usability. He occasionally likes to go for a 5km run—if he has no movies left to watch.

Xavier Bertels

Xavier Bertels is a designer and managing partner at Mono, where he helps companies deliver simple, useful & beautiful digital products. He lives and works in the Digital Haven of Belgium: the beautiful city of Ghent. Design, tea or martial arts are good conversation starters.

Eva Jacobs

Eva Jacobs is a designer at Mono. She loves to mix up design and front-end development to keep things interesting. Next to work, she enjoys exploring new restaurants and you can always please her with a Netflix recommendation.


What we value in design

  1. Human

    Many things in this world can be improved. Mindlessly replacing every piece of paper with a screen is not the answer. The human experience should be front and center. Sometimes the best UI is no UI.

  2. Enabling

    Computers give us superpowers and are enablers to do great things. We see computers as tools. When we design apps we love to focus on speed and productivity.

  3. Contextual

    User interfaces live within an ecosystem of platforms that have their own set of conventions. When designing for any operating system, one should fully consider the platform and its guidelines.

  4. Simple

    Everything should be as simple as possible, but not simpler.

  5. Beautifully crafted

    Great design is the result of thousands of micro-decisions. Through our experience, we handcraft every detail of your product to perfection.