All blog posts in category:
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Introducing Bedrock Bases
We are glad to announce a new thing: Bedrock bases. We worked on a method to get started with our prototyping tool Bedrock in an easier manner – a method that makes you set up less things and get prototyping faster.
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May: Jobs, designing for React Native + Material Design
Another month, another post about what is going on at Mono. This month we talk about a job assessment tool we created, designing for React Native, and updates to Google’s Material Design.
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April: design systems, living styleguides & Electron
The month of April flew by, and we once again have a few updates for you. Johan talks about some common themes in our current work.
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March updates: CRO, UX report + looking for new designers
It’s becoming a bit of a habit – it is time for another update about what went down at Mono this month.
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February updates
Just like last month, we update you on what’s going on at Mono – project-wise, content-wise and company-wise. We have a new case and 2 new open job positions.
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A New Year’s update from Mono
Some new things we’ve worked on since the end of 2017.
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A brand new website
Over the summer holidays, we’ve been working on what you’re looking at now: a brand new Mono website.
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New Work: Moovly
Announcing a new case study, this time for our UI design work on HTML5 animation tool Moovly.
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Welcome Marina!
Today we welcome a new member to our design team. Welcome Marina!