Yesterday I was at a network event and noticed the same questions about Mono came back. This post is relevant for anyone who is interested in working with us and wants to know a few more details.
Q: What do you do?
We are an interface design company. We design user interfaces for software. If it has a screen, we will design for it. We design both web applications as well as native applications.
Q: So it’s about “user experience”?
Yes, ultimately the goal is to create the best user experience. Our role within projects is to decide – together with the product team – what the product should be.
There are two big parts to this, one is the design strategy, and the other is the practical design work. Typical strategy questions are high-level: what should the application do exactly? What about mobile? Should we decide to develop a native application or not?
The practical design work consists of deciding how screens are laid out, how you move from one part of the application to another, what things look like, etc. This is the majority of the work and this is also where our experience shines.
We make decisions based on our vast knowledge of user interface design. For example, when designing a form, we make a lot of considerations.
Q: What’s the size of the company? Where do you work from?
We are a pretty small company: currently the team is four people strong. We all work from Belgium, but we have a pretty strong remote culture.
We get together for meetings with the team or with clients when it’s relevant, but besides that we enjoy the efficiency gain of not spending time in traffic every day.
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